MJP
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,874 top 72%
- Rank · 7d ago
- #15,970 ▲96 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 148/300 | ▼−47−24.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 108/225 | ▼−83−43.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−0.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 23/1000 | ▼−24−50.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 14/1000 | ▪+0−1.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 39/700 | ▼−13−25.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on MJP?
The name of MJP carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.
What is the current map on MJP?
MJP uses a procedural map of size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of MJP?
In the top 72% of all ranked servers, MJP is #15,874 on player hours over the last seven days.
What is the population on MJP?
At present, MJP is offline; the last sighting was 12 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does MJP wipe?
The record holds too few of MJP's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 21 days 2 hours ago the current world was created.
Server Info
Where can MJP be found?
There is no region published for MJP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 203.16.163.220:20700 is its address.
How is the performance on MJP?
Server fps over the last 48 hours: 230 on average, 217 at the lowest. At its peak it held 8,258 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,170 MB. What players feel as lag is low fps together with a rising entity count.
MJP is on which Rust version?
The version in use at MJP: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of MJP?
MJP is down. The last time we saw it was 12 hours ago. The reported uptime puts its last restart at about 20 days 13 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 24 September 2026.
Tags and Rankings
How should you interpret the tags on MJP?
These tags are published by MJP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
MJP appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature MJP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to MJP?
Type client.connect 203.16.163.220:20700 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.