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RUST ANALYTICS
LIVE35,028PLY11,445SRV
QUOTE 203.16.163.233:25349 Offline checked 13h ago

A Shockbyte Rust Server

Players · last
0/ 40
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#14,257
top 64%
Rank · 7d ago
–
not ranked a week ago
Last wipe
14h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 50000
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5217:0018:0013:0014:0016:0017:00Wiped Tue 13 Oct, 17:41 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
05010015020017:0018:0013:0014:0016:0017:00Wiped Tue 13 Oct, 17:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:27 UTC17h ago – – running 0
Tue 13 Oct, 17:50 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average166/200−133−44.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average93/200−42−31.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average263/350+55+26.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average111/200−56−33.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average21/250−5−19.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average101/100−48−32.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of A Shockbyte Rust Server?

In the top 64% of all ranked servers, A Shockbyte Rust Server is #14,257 on player hours over the last seven days.

How full is A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is offline; the last sighting was 13 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.

Wipe Schedule

On what cycle does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 hours ago the current world was created.

Server Details

What is the server location for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 203.16.163.233:25349.

Is A Shockbyte Rust Server performing well?

Average server fps for the last 48 hours is 186; the floor was 176. At its peak it held 69,000 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,626 MB. Low fps and growing entities are the source of felt lag.

What Rust version is A Shockbyte Rust Server running?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of A Shockbyte Rust Server?

Offline at this moment: A Shockbyte Rust Server. Last seen 13 hours ago. The reported uptime puts its last restart at about 29 minutes ago. Availability of 21% over the last 1 full day: it was online for 5 of 24 hours. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which A Shockbyte Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 203.16.163.233:25349. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.