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RUST ANALYTICS
LIVE90,633PLY11,621SRV
QUOTE 203.16.163.250:20905 Online checked 10m ago

1

moddedoxide
Players · last
0/ 40
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#13,298
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
20h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
1500
Custom Map · seed 1
First seen
21 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75120:0000:0004:0007:0011:0015:00Wiped Wed 21 Oct, 20:31 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040020:0000:0004:0007:0011:0015:00Wiped Wed 21 Oct, 20:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average153/400+2+1.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 118 on average127/100+0+0.1%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 105 on average207/245+12+5.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average22/1000−32−58.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average36/700−44−55.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 68 on average380/1000+349+1132.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 1?

No gather rate appears in the name of 1. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on 1?

A procedural map of size 1,500 with seed 1 runs on 1, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

What is the rank of 1?

For the last seven days, 1 holds rank #13,298 on player hours, in the top 62% of all ranked servers.

How many players does 1 have?

0 of 40 slots on 1 are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does 1 schedule its wipes?

No rhythm can be told for 1 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 20 hours ago the current world was created.

Server Info

Where can 1 be found?

No region is published by 1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 203.16.163.250:20905 is its address.

Is 1 performing well?

Average server fps for the last 48 hours is 238; the floor was 232. 12,623 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,624 MB. A climbing entity count plus low fps is the lag players report.

1 is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what 1 runs. Joining requires the same protocol on your game, which Steam updates.

Is 1 up, and how consistent is its uptime?

Online at this moment: 1. The reported uptime puts its last restart at about 18 hours ago. First sighting by Rust Analytics: 21 October 2026.

Server Tags

How should you interpret the tags on 1?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which 1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 1?

These Rust Analytics lists include 1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join 1?

Type client.connect 203.16.163.250:20905 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.