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RUST ANALYTICS
LIVE43,964PLY11,483SRV
QUOTE 203.16.163.250:22036 Online checked 12m ago

A Shockbyte Rust Server

Players · last
0/ 2
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,515
top 47%
Rank · 7d ago
#13,790
3275 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
3750
Custom Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.8 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:47 UTC12d ago 0 – running 0
Tue 22 Sep, 21:26 UTC22d ago 1 halved by day 1 9.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average197/225+44+28.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average107/200+7+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average450/500+36+8.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average112/200+0−0.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average21/250−8−27.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average125/175+14+12.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,750 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

Where does A Shockbyte Rust Server sit in the rankings?

In the top 47% of all ranked servers, A Shockbyte Rust Server is #10,515 on player hours over the last seven days.

How full is A Shockbyte Rust Server?

0 of 2 slots on A Shockbyte Rust Server are filled right now. Average players over seven days: 0; peak: 1.

Wipe Cycle

What happens on wipe day at A Shockbyte Rust Server?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

On what cycle does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 7 hours.

Server Info

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 203.16.163.250:22036 is its address.

What is the performance like on A Shockbyte Rust Server?

The last 48 hours average 119 server fps, the low being 68. The entity count reached 96,602, covering buildings, deployables and all else in the world. Up to 4,027 MB of memory was used. A climbing entity count plus low fps is the lag players report.

A Shockbyte Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up. It is taking players now. 27 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which A Shockbyte Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 203.16.163.250:22036 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.