PolarisRP
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- #15,970 ▲41 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2800 Procedural Map · seed 1197756383
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:47 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 159/200 | ▲+6+3.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 106/200 | ▲+6+5.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 484/525 | ▲+70+16.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 109/200 | ▼−3−3.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 21/250 | ▼−8−27.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 110/150 | ▼−1−1.2% |
Quick answers
from the figures on this pageServer Rules
How is PolarisRP configured in terms of rules and settings?
No gather rate appears in the name of PolarisRP. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on PolarisRP?
A procedural map of size 2,800 with seed 1197756383 runs on PolarisRP, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does PolarisRP hold in the server rankings?
For the last seven days, PolarisRP holds rank #15,929 on player hours, in the top 72% of all ranked servers.
How full is PolarisRP?
Right now, PolarisRP is offline; the last sighting was 20 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does PolarisRP wipe?
The record holds too few of PolarisRP's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 hours old.
Server Info
What is the server location for PolarisRP?
No region is published by PolarisRP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 203.16.163.250:26993.
How is the performance on PolarisRP?
Server fps over the last 48 hours: 199 on average, 163 at the lowest. 39,273 entities is the maximum carried: buildings, deployables and everything else. Up to 3,578 MB of memory was used. A climbing entity count plus low fps is the lag players report.
PolarisRP runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on PolarisRP. The protocol has to match for you to join, and Steam applies that update.
Is PolarisRP up, and how consistent is its uptime?
PolarisRP is down. The last time we saw it was 20 hours ago. Its own uptime figure dates the last restart to roughly 16 hours ago. 7 full days have passed with 89% uptime, 150 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.
Tags & Filters
How should you interpret the tags on PolarisRP?
These tags are published by PolarisRP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does PolarisRP show up in Rust Analytics lists and filters?
On Rust Analytics, PolarisRP matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join PolarisRP?
Type client.connect 203.16.163.250:26993 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.