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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 203.16.163.36:20797 Online checked 11m ago

RUBIN.EXE

moddedcarbon
Players · last
1/ 30
+024h
3% full
Day range 0 1
7-day avg 0 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 30
3% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 6
Rank
#5,064
top 23%
Rank · 7d ago
#6,099
1035 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
49
player hours, last seven days
Map
2500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:05 UTC FW12d ago 3 – running 0
Tue 15 Sep, 10:01 UTC29d ago 1 halved by day 5 16.5 days 0
Mon 14 Sep, 01:21 UTC30d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average197/300+6+3.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average187/225−11−5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average48/1000−55−53.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−20−60.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average55/700−75−57.7%

Quick answers

from the figures on this page

Rules & Settings

How is RUBIN.EXE configured in terms of rules and settings?

The name of RUBIN.EXE carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.

What is the current map on RUBIN.EXE?

A procedural map of size 2,500 with seed 50000 runs on RUBIN.EXE, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does RUBIN.EXE hold in the server rankings?

In the top 23% of all ranked servers, RUBIN.EXE is #5,064 on player hours over the last seven days.

What is the population on RUBIN.EXE?

1 of 30 slots on RUBIN.EXE are filled at the moment. The mean over the last seven days is 0 players, reaching 6 at its highest. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 3 players.

Wipe Cycle

What can you expect on wipe day for RUBIN.EXE?

Recent wipes at this server drew an average peak of 2 players. 18 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 5 is where the crowd fell when it did not hold.

How often does RUBIN.EXE wipe?

RUBIN.EXE wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 16 hours ago the current world was created.

Server Details

What is the location of RUBIN.EXE?

There is no region published for RUBIN.EXE. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 203.16.163.36:20797.

What is the performance like on RUBIN.EXE?

Average server fps for the last 48 hours is 192; the floor was 140. At its peak it held 29,994 entities: buildings, deployables and the rest of the world. Up to 5,233 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

RUBIN.EXE is on which Rust version?

Rust network protocol 2634 and build 166494 on Linux is what RUBIN.EXE runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RUBIN.EXE?

RUBIN.EXE is up. It is taking players now. 12 days 14 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on RUBIN.EXE?

Published by RUBIN.EXE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RUBIN.EXE show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RUBIN.EXE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join RUBIN.EXE?

Type client.connect 203.16.163.36:20797 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.