Test Server - No EAC
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,531 top 68%
- Rank · 7d ago
- #11,517 ▼4014 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 167/200 | ▲+1+0.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 95/200 | ▼−4−3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 348/400 | ▲+57+19.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 101/200 | ▲+10+10.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 20/250 | ▼−6−22.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 92/125 | ▲+19+26.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test Server - No EAC?
The name of Test Server - No EAC carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.
Which map is played on Test Server - No EAC?
A procedural map runs on Test Server - No EAC, created by the game.
Activity
What position does Test Server - No EAC hold in the server rankings?
In the top 68% of all ranked servers, Test Server - No EAC is #15,531 on player hours over the last seven days.
What is the population on Test Server - No EAC?
Right now, Test Server - No EAC is offline; the last sighting was 11 days 6 hours ago.
Wipe Cycle
When does Test Server - No EAC schedule its wipes?
There are too few wipes on record for Test Server - No EAC to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 11 hours.
Server Overview
Where can Test Server - No EAC be found?
There is no region published for Test Server - No EAC. Rust Analytics reports the location a server claims, not the machine's actual location. 203.23.178.223:28015 is its address.
What Rust version is Test Server - No EAC running?
The build is Rust network protocol 2634 and build 166586 on Windows, running on Test Server - No EAC. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Test Server - No EAC and is it currently online?
Test Server - No EAC is down. The last time we saw it was 11 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Test Server - No EAC?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Test Server - No EAC publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Test Server - No EAC?
The following Rust Analytics lists feature Test Server - No EAC: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Test Server - No EAC?
Type client.connect 203.23.178.223:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp5
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.