IKS[211 Devblog]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,290 top 65%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – IKS_CustomMap_v5
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 142/300 | ▼−12−8.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 194/225 | ▲+5+2.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 17/1000 | ▼−18−51.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 27/700 | ▼−35−56.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average | 428/1000 | ▲+415+3130.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on IKS[211 Devblog]?
No gather rate appears in the name of IKS[211 Devblog]. No group limit is published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. VAC is not active.
Activity
Where does IKS[211 Devblog] sit in the rankings?
For the last seven days, IKS[211 Devblog] holds rank #14,290 on player hours, in the top 65% of all ranked servers.
What is the population on IKS[211 Devblog]?
At present, IKS[211 Devblog] is offline; the last sighting was 47 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
Wipe Frequency
When does IKS[211 Devblog] schedule its wipes?
The record holds too few of IKS[211 Devblog]'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 20 hours ago the current world was created.
Server Details
Where can IKS[211 Devblog] be found?
No region is published by IKS[211 Devblog]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 203.23.179.160:27015.
IKS[211 Devblog] runs which version of Rust?
The build is Rust network protocol 2164 on Windows, running on IKS[211 Devblog]. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of IKS[211 Devblog]?
No response from IKS[211 Devblog]. It was last seen 47 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. 13 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on IKS[211 Devblog]?
Published by IKS[211 Devblog] for the game's server browser to read: mp10 (Max players): It holds 10 slots; v2164 (Protocol): To join, your game needs protocol 2164; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; hb68d7370 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.
IKS[211 Devblog] appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 3 days.
Connection
What steps do I take to join IKS[211 Devblog]?
Type client.connect 203.23.179.160:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10
v2164
Mods and access
oxide
modded
Other
hb68d7370
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.