DEV
Key statistics
the figures behind the quote- Players now
- 0/ 99 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,957 top 69%
- Rank · 7d ago
- #12,302 ▼2655 places down
- Last wipe
- 20d ago monthly schedule
- Next wipe
- 22d 5h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 47/1000 | ▼−59−55.6% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 14/1000 | ▼−17−55.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 55/700 | ▼−73−57.2% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 16/650 | ▼−16−49.7% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 67 on average | 55/200 | ▼−13−18.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 59 on average | 12/1000 | ▼−1−7.1% |
Quick answers
from the figures on this pageMap and Rules
How is DEV configured in terms of rules and settings?
No gather rate is given in the name of DEV. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on DEV?
DEV uses a procedural map, which the game generates.
Activity
Where does DEV sit in the rankings?
For the last seven days, DEV holds rank #14,957 on player hours, in the top 69% of all ranked servers.
How many players does DEV have?
Right now, DEV is offline; the last sighting was 20 days 19 hours ago.
Wipe Schedule
When does DEV schedule its wipes?
From the force wipe, the next wipe at DEV is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 20 days 20 hours old. The tags state monthly wipes.
Server Details
What is the location of DEV?
There is no region published for DEV. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 204.48.94.66:28015 is its address.
DEV is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what DEV runs. Joining requires the same protocol on your game, which Steam updates.
Is DEV up, and how consistent is its uptime?
DEV is down. The last time we saw it was 20 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on DEV?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp99 (Max players): Capacity: 99 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which DEV publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does DEV show up in Rust Analytics lists and filters?
These Rust Analytics lists include DEV: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What steps do I take to join DEV?
The console route: start Rust, press F1, enter client.connect 204.48.94.66:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp99,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp99
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.