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RUST ANALYTICS
LIVE32,953PLY11,462SRV
QUOTE 205.209.103.26:28540 Offline NA checked 10d ago

[STAGING] Test

monthly wipes moddedcarbon
Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,998
top 70% · #1568 in NA
Rank · 7d ago
#6,986
9012 places down
Last wipe
15d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
https://discord.gg/GUE8WPTE2Z · seed 1337
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe · high confidence

usual gap
3.8 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 23:13 UTC15d ago 4 – running 0
Fri 25 Sep, 04:19 UTC19d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average48/175+6+14.7%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average19/90+4+26.0%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average3/1000−1−25.0%
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average4/50+1+45.5%
5[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average5/50+2+93.5%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average1/50−2−61.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [STAGING] Test?

No gather rate appears in the name of [STAGING] Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.

What is the current map on [STAGING] Test?

[STAGING] Test uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: https://discord.gg/GUE8WPTE2Z.

Population

Where does [STAGING] Test sit in the rankings?

On seven-day player hours, [STAGING] Test sits at #15,998, in the top 70% across ranked servers and #1,568 in North America.

How many players does [STAGING] Test have?

Right now, [STAGING] Test is offline; the last sighting was 10 days 9 hours ago.

Wipe Frequency

What happens on wipe day at [STAGING] Test?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 3 hours after the wipe, the crowd peaked.

How often does [STAGING] Test wipe?

The only wipe at [STAGING] Test is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 15 days 6 hours ago the current world was created. The tags state monthly wipes.

Server Details

Where can [STAGING] Test be found?

In North America, [STAGING] Test lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 205.209.103.26:28540.

[STAGING] Test is on which Rust version?

Rust network protocol 2634 and build 166266 on Windows is what [STAGING] Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [STAGING] Test and is it currently online?

No response from [STAGING] Test. It was last seen 10 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

How should you interpret the tags on [STAGING] Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166266 (Build): Game build: 166266; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America, which [STAGING] Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [STAGING] Test?

The following Rust Analytics lists feature [STAGING] Test: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to Join

What is the process to join [STAGING] Test?

The console route: start Rust, press F1, enter client.connect 205.209.103.26:28540. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://Ember-Rust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^m,NA,gmrust,cs166266,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players It holds 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166266
Build Game build: 166266.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.