hfase
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,446 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 38d ago weekly schedule
- Next wipe
- 3d 7h Sat 17 Oct, 17:21 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average | 7/100 | ▲+1+16.7% | |
| 2 | #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average | 3/200 | ▼−5−62.1% | |
| 3 | TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 6 on average | 2/250 | ▼−6−75.3% | |
| 4 | RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average | 1/50 | ▪+0−7.7% | |
| 5 | Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average | 6/30 | ▼−4−39.0% | |
| 6 | [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average | 0/75 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on hfase?
No gather rate is given in the name of hfase. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on hfase?
The game generates the procedural map on hfase.
Activity
Where does hfase sit in the rankings?
In the top – of all ranked servers, hfase is #15,446 on player hours over the last seven days.
What is the population on hfase?
At present, hfase is offline; the last sighting was 25 days 10 hours ago.
Wipe Cycle
When does hfase schedule its wipes?
Using weekly: 7 days after its last wipe, hfase's next wipe is estimated. On Saturday 17 October at 17:21 UTC the next wipe is due. This world has been running for 38 days 16 hours. Weekly wipes are what its tags advertise.
Server Overview
What is the server location for hfase?
For hfase, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 206.204.206.69:28015 is its address.
hfase runs which version of Rust?
The version in use at hfase: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is hfase up, and how consistent is its uptime?
Offline at this moment: hfase. Last seen 25 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.
Tags & Filters
How should you interpret the tags on hfase?
These tags are published by hfase and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature hfase?
These Rust Analytics lists include hfase: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to Join
What is the process to join hfase?
Type client.connect 206.204.206.69:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,^w,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp20
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.