fp-audit-probe
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,905 top 71%
- Rank · 7d ago
- #15,472 ▼1433 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 03:38 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 186/200 | ▼−33−15.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 105/200 | ▼−34−24.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 247/350 | ▲+17+7.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 109/200 | ▼−22−16.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−19−58.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 80/300 | ▼−38−32.3% |
Quick answers
from the figures on this pageRules & Settings
How is fp-audit-probe configured in terms of rules and settings?
No gather rate is given in the name of fp-audit-probe. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on fp-audit-probe?
fp-audit-probe uses a procedural map, which the game generates.
Player Count
Where does fp-audit-probe sit in the rankings?
In the top 71% of all ranked servers, fp-audit-probe is #16,905 on player hours over the last seven days.
How full is fp-audit-probe?
At present, fp-audit-probe is offline; the last sighting was 15 days 1 hours ago.
Wipe Cycle
What can you expect on wipe day for fp-audit-probe?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does fp-audit-probe wipe?
No rhythm can be told for fp-audit-probe yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 15 days 2 hours ago the current world was created.
Server Details
Where can fp-audit-probe be found?
There is no region published for fp-audit-probe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 207.148.89.197:28015 is its address.
fp-audit-probe runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on fp-audit-probe. Joining requires the same protocol on your game, which Steam updates.
How reliable is fp-audit-probe and is it currently online?
Offline at this moment: fp-audit-probe. Last seen 15 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on fp-audit-probe?
These tags are published by fp-audit-probe and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does fp-audit-probe show up in Rust Analytics lists and filters?
On Rust Analytics, fp-audit-probe matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join fp-audit-probe?
The console route: start Rust, press F1, enter client.connect 207.148.89.197:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.