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RUST ANALYTICS
LIVE35,140PLY11,447SRV
QUOTE 207.174.41.154:28015 Offline checked 13h ago

Terabit.io

Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,355
top 46%
Rank · 7d ago
#11,392
1037 places up
Last wipe
4d ago
no schedule published
Next wipe
2d 13h
Fri 16 Oct, 20:07 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
3500
Procedural Map · seed 485208350
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123407:0014:0021:0003:0010:0017:00

Hourly average and peak, UTC.

Server performance

010020030040007:0014:0021:0003:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next wipeFriday 16 October, 20:07 UTCin 2d 13h

Every 7 days · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 2d 13hFri 16 Oct, 20:07 UTC
  2. 9d 13hFri 23 Oct, 20:07 UTC
  3. 16d 13hFri 30 Oct, 20:07 UTC
  4. 22d 12hThu 5 Nov, 19:00 UTCFW
  5. 23d 13hFri 6 Nov, 20:08 UTC
  6. 30d 13hFri 13 Nov, 20:08 UTC
  7. 37d 13hFri 20 Nov, 20:08 UTC
  8. 44d 13hFri 27 Nov, 20:08 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:07 UTC4d ago 1 – running 0
Thu 1 Oct, 21:06 UTC FW12d ago 0 – 8 days 0
Thu 24 Sep, 21:06 UTC19d ago 1 halved by day 2 7 days 0
Fri 18 Sep, 02:56 UTC26d ago 1 halved by day 2 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average204/225−15−6.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average123/200−16−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average236/275+6+2.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average111/200−20−15.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average11/250−21−65.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average104/100−14−12.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Terabit.io?

The name of Terabit.io carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Terabit.io?

A procedural map of size 3,500 with seed 485208350 runs on Terabit.io, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Terabit.io sit in the rankings?

For the last seven days, Terabit.io holds rank #10,355 on player hours, in the top 46% of all ranked servers.

How many players does Terabit.io have?

Right now, Terabit.io is offline; the last sighting was 13 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

What can you expect on wipe day for Terabit.io?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does Terabit.io wipe?

Lately Terabit.io has wiped at intervals of about 7 days. On Friday 16 October at 20:07 UTC the next wipe is due. This world has been running for 4 days 10 hours.

Server Overview

What is the server location for Terabit.io?

There is no region published for Terabit.io. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 207.174.41.154:28015 is its address.

How is the performance on Terabit.io?

Server fps over the last 48 hours: 225 on average, 203 at the lowest. At its peak it held 65,109 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,576 MB. Low fps and growing entities are the source of felt lag.

Terabit.io is on which Rust version?

Rust network protocol 2634 and build 167398 on Linux is what Terabit.io runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Terabit.io?

Terabit.io is down. The last time we saw it was 13 hours ago. 3 days 21 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 96% uptime, 162 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Terabit.io?

Published by Terabit.io for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Terabit.io show up in Rust Analytics lists and filters?

These Rust Analytics lists include Terabit.io: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Terabit.io?

The console route: start Rust, press F1, enter client.connect 207.174.41.154:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.