Skip to the page
RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 208.52.146.13:10005 Online checked 9m ago

Snow Land 2.0

monthly wipes vanillamoddedcarbon
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,866
top 40%
Rank · 7d ago
#8,650
216 places down
Last wipe
9d ago
monthly schedule
Next wipe
21d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
4000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 19h

The force wipe · high confidence

usual gap
10.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 21d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:25 UTC9d ago 1 – running 0
Sat 3 Oct, 23:33 UTC11d ago 1 – 1.8 days 0
Mon 14 Sep, 16:09 UTC30d ago 1 halved by day 2 19.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−6−49.2%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+2+65.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700+5+39.4%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average7/650+2+42.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 62 on average95/700−1−1.2%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 62 on average13/200−7−35.6%

Quick answers

from the figures on this page

Server Rules

How is Snow Land 2.0 configured in terms of rules and settings?

No gather rate is given in the name of Snow Land 2.0. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on Snow Land 2.0?

A procedural map of size 4,000 with seed 1 runs on Snow Land 2.0, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Snow Land 2.0 sit in the rankings?

For the last seven days, Snow Land 2.0 holds rank #8,866 on player hours, in the top 40% of all ranked servers.

How full is Snow Land 2.0?

0 of 40 slots on Snow Land 2.0 are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What happens on wipe day at Snow Land 2.0?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does Snow Land 2.0 wipe?

A single monthly wipe is what Snow Land 2.0 runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 9 days 4 hours old. Its tags list a wipe each month.

Server Overview

What is the location of Snow Land 2.0?

No region is published by Snow Land 2.0. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 208.52.146.13:10005.

How is the performance on Snow Land 2.0?

Average server fps for the last 48 hours is 56; the floor was 35. At its peak it held 99,846 entities: buildings, deployables and the rest of the world. Up to 5,251 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Snow Land 2.0 running?

The version in use at Snow Land 2.0: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Snow Land 2.0 up, and how consistent is its uptime?

Online at this moment: Snow Land 2.0. The reported uptime puts its last restart at about 5 days 11 hours ago. 84% is its uptime for the last 7 full days, 141 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Snow Land 2.0?

Published by Snow Land 2.0 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Snow Land 2.0?

On Rust Analytics, Snow Land 2.0 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to Snow Land 2.0?

Type client.connect 208.52.146.13:10005 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.