№[6] D2S Apocalypse 2X-10X PvE Night Zombies
Key statistics
the figures behind the quote- Players now
- 0/ 60 0% full
- Change · 24h
- ▼−5 −100.0% from 5
- 7-day average
- 2 peak 8
- Rank
- #2,478 top 11%
- Rank · 7d ago
- #2,358 ▼120 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 19h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 314 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1043041674
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW12d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | EU/CZ WhiteWolves.eu | x2 Semi-Vanilla | Solo/Duo/TrioEU · groups of 8+ · 2x · monthly · 2 on average | 0/30 | ▼−1 | |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 12/100 | ▲+3+30.7% | |
| 3 | Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average | 14/100 | ▼−1−7.2% | |
| 4 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average | 6/50 | ▼−2−20.5% | |
| 5 | AlexRust X2 WIPE 08.10EU · groups of 30+ · 2x · weekly · 7 on average | 1/100 | ▲+1 | |
| 6 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average | 2/40 | ▪+0+15.8% |
Quick answers
from the figures on this pageMap and Rules
How is №[6] D2S Apocalypse 2X-10X PvE Night Zombies configured in terms of rules and settings?
№[6] D2S Apocalypse 2X-10X PvE Night Zombies carries its gather rate in its name: 2x. The default group size of 8 players applies here. build & creative is the mode, building without gathering, in a sandbox. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
What is the current map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
The map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies is procedural, size 4,000, with seed 1043041674, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies sit in the rankings?
For the last seven days, №[6] D2S Apocalypse 2X-10X PvE Night Zombies holds rank #2,478 on player hours, in the top 11% of all ranked servers.
What is the population on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
At present, №[6] D2S Apocalypse 2X-10X PvE Night Zombies is offline; the last sighting was 12 hours ago. The seven-day average is 2 players, with a peak of 8. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 5 players.
Wipe Frequency
How does №[6] D2S Apocalypse 2X-10X PvE Night Zombies handle wipe day?
Recent wipes at this server drew an average peak of 8 players. 23 hours after the latest wipe, the crowd reached its peak.
When does №[6] D2S Apocalypse 2X-10X PvE Night Zombies schedule its wipes?
The only wipe at №[6] D2S Apocalypse 2X-10X PvE Night Zombies is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 4 hours. The tags state monthly wipes.
Server Overview
What is the server location for №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
For №[6] D2S Apocalypse 2X-10X PvE Night Zombies, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 208.52.153.33:28099 is its address.
How is the performance on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
Average server fps for the last 48 hours is 30; the floor was 29. The entity count reached 102,530, covering buildings, deployables and all else in the world. Memory use peaked at 3,545 MB. Low fps and growing entities are the source of felt lag.
№[6] D2S Apocalypse 2X-10X PvE Night Zombies runs which version of Rust?
Rust network protocol 2634 and build 167584 on Linux is what №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is №[6] D2S Apocalypse 2X-10X PvE Night Zombies and is it currently online?
No response from №[6] D2S Apocalypse 2X-10X PvE Night Zombies. It was last seen 12 hours ago. The reported uptime puts its last restart at about 23 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^r (Roleplay): This server runs roleplay; ^c (Creative): Creative building with no gathering; build as you please; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
№[6] D2S Apocalypse 2X-10X PvE Night Zombies appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature №[6] D2S Apocalypse 2X-10X PvE Night Zombies: 2x Rust servers, Modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to Join
What is the process to join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
Type client.connect 208.52.153.33:28099 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://d2s.tebex.io/.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp60
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.