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RUST ANALYTICS
LIVE60,559PLY11,596SRV
QUOTE 208.84.102.92:28015 Offline checked 14h ago

My Rust server | Powered by AMP

moddedoxide
Players · last
1/ 5
+0+0.0%24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#9,531
top 43%
Rank · 7d ago
–
not ranked a week ago
Last wipe
20h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
2000
Procedural Map · seed 456861942
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0019:0020:0021:00Wiped Wed 14 Oct, 16:21 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02040608016:0017:0018:0019:0020:0021:00Wiped Wed 14 Oct, 16:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:32 UTC20h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average139/300−56−28.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average0/225−191−100.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average23/1000−24−50.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average13/1000−1−8.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average37/700−15−29.4%

Quick answers

from the figures on this page

Map and Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.

What is the current map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 2,000 with seed 456861942, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does My Rust server | Powered by AMP hold in the server rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #9,531 on player hours, in the top 43% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

At present, My Rust server | Powered by AMP is offline; the last sighting was 14 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does My Rust server | Powered by AMP wipe?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 20 hours.

Server Details

Where can My Rust server | Powered by AMP be found?

No region is published by My Rust server | Powered by AMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 208.84.102.92:28015.

Is My Rust server | Powered by AMP performing well?

The last 48 hours average 60 server fps, the low being 60. 16,630 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 888 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is My Rust server | Powered by AMP running?

The version in use at My Rust server | Powered by AMP: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is My Rust server | Powered by AMP up, and how consistent is its uptime?

Offline at this moment: My Rust server | Powered by AMP. Last seen 14 hours ago. Its own uptime figure dates the last restart to roughly 4 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Server Tags

How should you interpret the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Rust server | Powered by AMP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 208.84.102.92:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.