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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 208.88.69.27:28877 Offline checked 6d ago

osmium dev osmw-bridge (local)

moddedoxide
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average187/300−25−11.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average172/225−18−9.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average42/1000−55−56.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−22−68.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average45/700−78−63.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on osmium dev osmw-bridge (local)?

The name of osmium dev osmw-bridge (local) carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on osmium dev osmw-bridge (local)?

osmium dev osmw-bridge (local) uses a procedural map, which the game generates.

Population

Where does osmium dev osmw-bridge (local) sit in the rankings?

For the last seven days, osmium dev osmw-bridge (local) holds rank #15,948 on player hours, in the top 72% of all ranked servers.

What is the population on osmium dev osmw-bridge (local)?

Right now, osmium dev osmw-bridge (local) is offline; the last sighting was 6 days 1 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does osmium dev osmw-bridge (local) wipe?

The record holds too few of osmium dev osmw-bridge (local)'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 1 hours old.

Server Info

Where can osmium dev osmw-bridge (local) be found?

There is no region published for osmium dev osmw-bridge (local). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 208.88.69.27:28877.

osmium dev osmw-bridge (local) runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Linux, running on osmium dev osmw-bridge (local). Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of osmium dev osmw-bridge (local)?

osmium dev osmw-bridge (local) is down. The last time we saw it was 6 days 1 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on osmium dev osmw-bridge (local)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which osmium dev osmw-bridge (local) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

osmium dev osmw-bridge (local) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include osmium dev osmw-bridge (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to osmium dev osmw-bridge (local)?

Type client.connect 208.88.69.27:28877 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.