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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 208.88.69.27:38253 Offline checked 4d ago

r2020-test

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average565/600+13+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average43/200−133−75.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average322/375−93−22.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−34−42.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average314/400+5+1.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on r2020-test?

No gather rate is given in the name of r2020-test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

What is the rank of r2020-test?

For the last seven days, r2020-test holds rank #15,915 on player hours, in the top 72% of all ranked servers.

How many players does r2020-test have?

Right now, r2020-test is offline; the last sighting was 4 days 22 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does r2020-test wipe?

There are too few wipes on record for r2020-test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 22 hours ago the current world was created.

Server Overview

What is the location of r2020-test?

There is no region published for r2020-test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 208.88.69.27:38253.

r2020-test runs which version of Rust?

The version in use at r2020-test: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is r2020-test and is it currently online?

r2020-test is down. The last time we saw it was 4 days 22 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. First sighting by Rust Analytics: 9 October 2026.

Tags & Filters

How should you interpret the tags on r2020-test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which r2020-test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature r2020-test?

The following Rust Analytics lists feature r2020-test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join r2020-test?

The console route: start Rust, press F1, enter client.connect 208.88.69.27:38253. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.