r2020-test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 565/600 | ▲+13+2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 392/400 | ▼−32−7.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 43/200 | ▼−133−75.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 322/375 | ▼−93−22.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 45/250 | ▼−34−42.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 314/400 | ▲+5+1.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on r2020-test?
No gather rate is given in the name of r2020-test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Player Count
What is the rank of r2020-test?
For the last seven days, r2020-test holds rank #15,915 on player hours, in the top 72% of all ranked servers.
How many players does r2020-test have?
Right now, r2020-test is offline; the last sighting was 4 days 22 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does r2020-test wipe?
There are too few wipes on record for r2020-test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 22 hours ago the current world was created.
Server Overview
What is the location of r2020-test?
There is no region published for r2020-test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 208.88.69.27:38253.
r2020-test runs which version of Rust?
The version in use at r2020-test: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is r2020-test and is it currently online?
r2020-test is down. The last time we saw it was 4 days 22 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. First sighting by Rust Analytics: 9 October 2026.
Tags & Filters
How should you interpret the tags on r2020-test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which r2020-test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature r2020-test?
The following Rust Analytics lists feature r2020-test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join r2020-test?
The console route: start Rust, press F1, enter client.connect 208.88.69.27:38253. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.