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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 209.180.247.55:28015 Offline checked 27d ago

Eric-LinuxGSM

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,492
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average387/450+62+19.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average317/350+2+0.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average318/350+2+0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average311/350+25+8.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average40/250−12−23.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average303/450+52+20.8%

Quick answers

from the figures on this page

Map and Rules

How is Eric-LinuxGSM configured in terms of rules and settings?

The name of Eric-LinuxGSM carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Eric-LinuxGSM?

The game generates the procedural map on Eric-LinuxGSM.

Player Count

What position does Eric-LinuxGSM hold in the server rankings?

For the last seven days, Eric-LinuxGSM holds rank #15,492 on player hours, in the top – of all ranked servers.

How many players does Eric-LinuxGSM have?

Right now, Eric-LinuxGSM is offline; the last sighting was 27 days 4 hours ago.

Wipe Frequency

How often does Eric-LinuxGSM wipe?

There are too few wipes on record for Eric-LinuxGSM to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 41 days 3 hours ago the current world was created.

Server Overview

Where can Eric-LinuxGSM be found?

There is no region published for Eric-LinuxGSM. Rust Analytics reports the location a server claims, not the machine's actual location. 209.180.247.55:28015 is its address.

Eric-LinuxGSM is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Linux, running on Eric-LinuxGSM. Joining requires the same protocol on your game, which Steam updates.

Is Eric-LinuxGSM up, and how consistent is its uptime?

Eric-LinuxGSM is down. The last time we saw it was 27 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Eric-LinuxGSM?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Eric-LinuxGSM publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Eric-LinuxGSM show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Eric-LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Eric-LinuxGSM?

The console route: start Rust, press F1, enter client.connect 209.180.247.55:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.