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RUST ANALYTICS
LIVE34,037PLY11,451SRV
QUOTE 209.192.185.239:27069 Offline checked 14d ago

CRUSTY TRAINING

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,874
top 71%
Rank · 7d ago
#15,089
1785 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 4500
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average143/225−76−34.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average112/200−27−19.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average239/275+9+3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average86/200−45−34.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average12/250−20−62.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/100−25−21.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on CRUSTY TRAINING?

No gather rate is given in the name of CRUSTY TRAINING. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on CRUSTY TRAINING?

CRUSTY TRAINING uses a procedural map of size 3,500 with seed 4500, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does CRUSTY TRAINING hold in the server rankings?

In the top 71% of all ranked servers, CRUSTY TRAINING is #16,874 on player hours over the last seven days.

What is the population on CRUSTY TRAINING?

At present, CRUSTY TRAINING is offline; the last sighting was 14 days 20 hours ago.

Wipe Schedule

On what cycle does CRUSTY TRAINING wipe?

No rhythm can be told for CRUSTY TRAINING yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 39 days 10 hours.

Server Info

What is the location of CRUSTY TRAINING?

There is no region published for CRUSTY TRAINING. Rust Analytics reports the location a server claims, not the machine's actual location. 209.192.185.239:27069 is its address.

CRUSTY TRAINING is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what CRUSTY TRAINING runs. Joining requires the same protocol on your game, which Steam updates.

Is CRUSTY TRAINING up, and how consistent is its uptime?

CRUSTY TRAINING is down. The last time we saw it was 14 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on CRUSTY TRAINING?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which CRUSTY TRAINING publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does CRUSTY TRAINING show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature CRUSTY TRAINING: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join CRUSTY TRAINING?

The console route: start Rust, press F1, enter client.connect 209.192.185.239:27069. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.