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RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 209.192.224.172:25599 Online checked 8m ago

{PVE} Brad's Place | No Killing | No Raiding | Friendly

moddedoxide
Players · last
0/ 40
−1−100.0%24h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 3
Rank
#5,245
top 24%
Rank · 7d ago
#7,451
2206 places up
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
44
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
33%
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctMon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:09 UTC2d ago 3 – running 0
Mon 5 Oct, 20:54 UTC8d ago 2 held half 6.1 days 0
Thu 1 Oct, 17:45 UTC FW12d ago 1 halved by day 1 4.1 days 0
Thu 17 Sep, 17:35 UTC26d ago 1 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average185/300−9−4.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average188/225−18−8.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average43/1000−71−62.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−26−74.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average70/700−57−44.9%

Quick answers

from the figures on this page

Map and Rules

How is {PVE} Brad's Place | No Killing | No Raiding | Friendly configured in terms of rules and settings?

The name of {PVE} Brad's Place | No Killing | No Raiding | Friendly carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

{PVE} Brad's Place | No Killing | No Raiding | Friendly uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Player Count

What is the rank of {PVE} Brad's Place | No Killing | No Raiding | Friendly?

In the top 24% of all ranked servers, {PVE} Brad's Place | No Killing | No Raiding | Friendly is #5,245 on player hours over the last seven days.

What is the population on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

0 of 40 slots on {PVE} Brad's Place | No Killing | No Raiding | Friendly are filled at the moment. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 2 players.

Wipe Schedule

How does {PVE} Brad's Place | No Killing | No Raiding | Friendly handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 43 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The crowd fell below half by day 3 when it did not hold.

When does {PVE} Brad's Place | No Killing | No Raiding | Friendly schedule its wipes?

{PVE} Brad's Place | No Killing | No Raiding | Friendly wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 16 hours ago the current world was created.

Server Overview

Where can {PVE} Brad's Place | No Killing | No Raiding | Friendly be found?

There is no region published for {PVE} Brad's Place | No Killing | No Raiding | Friendly. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 209.192.224.172:25599.

Is {PVE} Brad's Place | No Killing | No Raiding | Friendly performing well?

Average server fps for the last 48 hours is 142; the floor was 79. The entity count reached 86,672, covering buildings, deployables and all else in the world. The memory ceiling reached 4,204 MB. What players feel as lag is low fps together with a rising entity count.

{PVE} Brad's Place | No Killing | No Raiding | Friendly runs which version of Rust?

The version in use at {PVE} Brad's Place | No Killing | No Raiding | Friendly: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of {PVE} Brad's Place | No Killing | No Raiding | Friendly?

Online at this moment: {PVE} Brad's Place | No Killing | No Raiding | Friendly. Its own uptime figure dates the last restart to roughly 9 hours ago. 96% is its uptime for the last 7 full days, 161 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which {PVE} Brad's Place | No Killing | No Raiding | Friendly publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does {PVE} Brad's Place | No Killing | No Raiding | Friendly show up in Rust Analytics lists and filters?

On Rust Analytics, {PVE} Brad's Place | No Killing | No Raiding | Friendly matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to {PVE} Brad's Place | No Killing | No Raiding | Friendly?

The console route: start Rust, press F1, enter client.connect 209.192.224.172:25599. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://tbrs.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.