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RUST ANALYTICS
LIVE33,425PLY11,460SRV
QUOTE 209.205.225.2:28020 Online NA checked 13m ago

Actual real True One Grid 1 Grid | 10/13

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#8,288
top 37% · #1221 in NA
Rank · 7d ago
#8,222
66 places down
Last wipe
11h ago
no schedule published
Next wipe
2d 12h
Fri 16 Oct, 17:56 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
1000
Custom Map · seed 63671480
First seen
13 Sep 2026
149.56.78.147:28015

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0009:0018:0003:00Wiped Tue 13 Oct, 17:56 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
01020304006:0015:0000:0009:0018:0003:00Wiped Tue 13 Oct, 17:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next wipeFriday 16 October, 17:56 UTCin 2d 12h

Every 3 days · medium confidence

usual gap
3 days
between real wipes
on rhythm
88%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
40%
else halves by day 2

Coming wipes

  1. 2d 12hFri 16 Oct, 17:56 UTC
  2. 5d 12hMon 19 Oct, 17:56 UTC
  3. 8d 12hThu 22 Oct, 17:57 UTC
  4. 11d 12hSun 25 Oct, 17:57 UTC
  5. 14d 12hWed 28 Oct, 17:57 UTC
  6. 17d 12hSat 31 Oct, 17:58 UTC
  7. 20d 12hTue 3 Nov, 17:58 UTC
  8. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:56 UTC11h ago – – running 0
Sat 10 Oct, 17:55 UTC3d ago 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC6d ago 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC9d ago 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW12d ago 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC15d ago 3 halved by day 2 3 days 1
Fri 25 Sep, 17:55 UTC18d ago 1 held half 3 days 0
Tue 22 Sep, 17:55 UTC21d ago 1 held half 3 days 1
Sat 19 Sep, 05:26 UTC24d ago 9 halved by day 2 3.5 days 0
Fri 18 Sep, 11:33 UTC25d ago 9 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average48/175+6+14.7%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average27/50+9+49.3%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average14/100+0+2.4%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 20 on average13/100+0−2.5%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average19/90+4+26.0%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average7/150+3+78.7%

Quick answers

from the figures on this page

Map and Rules

How is Actual real True One Grid 1 Grid | 10/13 configured in terms of rules and settings?

No gather rate is given in the name of Actual real True One Grid 1 Grid | 10/13. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Actual real True One Grid 1 Grid | 10/13?

A procedural map of size 1,000 with seed 63671480 runs on Actual real True One Grid 1 Grid | 10/13, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What position does Actual real True One Grid 1 Grid | 10/13 hold in the server rankings?

On seven-day player hours, Actual real True One Grid 1 Grid | 10/13 sits at #8,288, in the top 37% across ranked servers and #1,221 in North America.

How full is Actual real True One Grid 1 Grid | 10/13?

On Actual real True One Grid 1 Grid | 10/13, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 0 players.

Wipe Cycle

What happens on wipe day at Actual real True One Grid 1 Grid | 10/13?

The average peak across its recent wipes is 2 players. 29 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 40% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

When does Actual real True One Grid 1 Grid | 10/13 schedule its wipes?

About every 3 days is how often Actual real True One Grid 1 Grid | 10/13 has wiped lately. The date of its next wipe is Friday 16 October at 17:56 UTC. Its world now is 11 hours old.

Server Info

What is the server location for Actual real True One Grid 1 Grid | 10/13?

The NA tag and North America are what Actual real True One Grid 1 Grid | 10/13 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 209.205.225.2:28020.

How is the performance on Actual real True One Grid 1 Grid | 10/13?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 3,137 entities: buildings, deployables and the rest of the world. Up to 1,229 MB of memory was used. Low fps and growing entities are the source of felt lag.

Actual real True One Grid 1 Grid | 10/13 is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Actual real True One Grid 1 Grid | 10/13. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Actual real True One Grid 1 Grid | 10/13?

Actual real True One Grid 1 Grid | 10/13 is up. It is taking players now. The reported uptime puts its last restart at about 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Actual real True One Grid 1 Grid | 10/13?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America; oxidation (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Actual real True One Grid 1 Grid | 10/13 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Actual real True One Grid 1 Grid | 10/13 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Actual real True One Grid 1 Grid | 10/13: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join Actual real True One Grid 1 Grid | 10/13?

The console route: start Rust, press F1, enter client.connect 209.205.225.2:28020. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z,oxidation

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Other

oxidation
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.