Skip to the page
RUST ANALYTICS
LIVE33,853PLY11,451SRV
QUOTE 209.212.55.107:28015 Online checked 10m ago

My Rust server | Powered by AMP

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,709
748 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:59 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average194/200−25−11.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average101/200−38−27.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average250/350+20+8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average102/200−29−22.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average15/250−17−52.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average84/300−34−28.9%

Quick answers

from the figures on this page

Rules & Settings

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of My Rust server | Powered by AMP. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, created by the game.

Population

Where does My Rust server | Powered by AMP sit in the rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #15,961 on player hours, in the top 71% of all ranked servers.

How many players does My Rust server | Powered by AMP have?

0 of 100 slots on My Rust server | Powered by AMP are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at My Rust server | Powered by AMP?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does My Rust server | Powered by AMP wipe?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 10 hours.

Server Overview

Where can My Rust server | Powered by AMP be found?

There is no region published for My Rust server | Powered by AMP. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 209.212.55.107:28015.

My Rust server | Powered by AMP runs which version of Rust?

The version in use at My Rust server | Powered by AMP: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Rust server | Powered by AMP and is it currently online?

The server is live: My Rust server | Powered by AMP is online. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature My Rust server | Powered by AMP?

These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to My Rust server | Powered by AMP?

Type client.connect 209.212.55.107:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.