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RUST ANALYTICS
LIVE47,061PLY11,527SRV
QUOTE 209.236.125.211:7063 Offline checked 23d ago

Rust Becomes Reality

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#15,850
352 places up
Last wipe
60d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 83267
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average214/275+47+28.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average155/200+41+36.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average479/475+59+13.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average138/200−1−0.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average154/275+34+28.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Becomes Reality?

The name of Rust Becomes Reality carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Rust Becomes Reality?

The map on Rust Becomes Reality is procedural, size 3,000, with seed 83267, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Rust Becomes Reality?

In the top 68% of all ranked servers, Rust Becomes Reality is #15,498 on player hours over the last seven days.

How many players does Rust Becomes Reality have?

Right now, Rust Becomes Reality is offline; the last sighting was 23 days 19 hours ago.

Wipe Frequency

When does Rust Becomes Reality schedule its wipes?

No rhythm can be told for Rust Becomes Reality yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 60 days 23 hours old.

Server Info

Where can Rust Becomes Reality be found?

For Rust Becomes Reality, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 209.236.125.211:7063 is its address.

What Rust version is Rust Becomes Reality running?

Rust network protocol 2632 and build 162434 on Linux is what Rust Becomes Reality runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Becomes Reality and is it currently online?

Offline at this moment: Rust Becomes Reality. Last seen 23 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Rust Becomes Reality?

Published by Rust Becomes Reality for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Becomes Reality appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Becomes Reality matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Rust Becomes Reality?

Type client.connect 209.236.125.211:7063 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs162434
Build Game build: 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.