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RUST ANALYTICS
LIVE39,422PLY11,469SRV
QUOTE 211.204.214.149:28015 Offline checked 13d ago

Cookie Halloween Staging Test

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,275
top 69%
Rank · 7d ago
#15,854
421 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average139/200−28−16.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average85/200−2−2.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average466/525+75+19.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average87/200−5−5.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250+4+20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average104/150+10+10.4%

Quick answers

from the figures on this page

Server Rules

How is Cookie Halloween Staging Test configured in terms of rules and settings?

The name of Cookie Halloween Staging Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

What position does Cookie Halloween Staging Test hold in the server rankings?

In the top 69% of all ranked servers, Cookie Halloween Staging Test is #16,275 on player hours over the last seven days.

How full is Cookie Halloween Staging Test?

At present, Cookie Halloween Staging Test is offline; the last sighting was 13 days 9 hours ago.

Wipe Schedule

On what cycle does Cookie Halloween Staging Test wipe?

No rhythm can be told for Cookie Halloween Staging Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 10 hours.

Server Overview

What is the location of Cookie Halloween Staging Test?

No region is published by Cookie Halloween Staging Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 211.204.214.149:28015 is its address.

Cookie Halloween Staging Test is on which Rust version?

The build is Rust network protocol 2634 and build 166493 on Windows, running on Cookie Halloween Staging Test. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Cookie Halloween Staging Test?

Cookie Halloween Staging Test is down. The last time we saw it was 13 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Cookie Halloween Staging Test?

These tags are published by Cookie Halloween Staging Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): Build 166493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Cookie Halloween Staging Test?

These Rust Analytics lists include Cookie Halloween Staging Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Cookie Halloween Staging Test?

The console route: start Rust, press F1, enter client.connect 211.204.214.149:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166493
Build Build 166493.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.