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RUST ANALYTICS
LIVE40,529PLY11,513SRV
QUOTE 211.51.104.195:28015 Offline checked 1d ago

Grand theft Auto 6.2

moddedcarbon
Players · last
0/ 1
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#5,756
top 26%
Rank · 7d ago
#5,316
440 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
33
player hours, last seven days
Map
4000
Wiped 7 days ago · seed 1361858059
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75109:0011:0014:0016:0004:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020009:0011:0014:0016:0004:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:04 UTC8d ago 1 – running 0
Tue 6 Oct, 18:03 UTC8d ago 1 – 0.4 days 1
Fri 2 Oct, 03:45 UTC13d ago 1 – 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average64/300−25−28.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average12/1000−16−57.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average2/1000−5−72.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average17/700−10−36.4%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average6/200+3+94.6%

Quick answers

from the figures on this page

Server Rules

How is Grand theft Auto 6.2 configured in terms of rules and settings?

No gather rate is given in the name of Grand theft Auto 6.2. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Grand theft Auto 6.2?

Grand theft Auto 6.2 uses a procedural map of size 4,000 with seed 1361858059, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Wiped 7 days ago.

Player Count

Where does Grand theft Auto 6.2 sit in the rankings?

In the top 26% of all ranked servers, Grand theft Auto 6.2 is #5,756 on player hours over the last seven days.

How full is Grand theft Auto 6.2?

At present, Grand theft Auto 6.2 is offline; the last sighting was 26 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.

Wipe Schedule

What happens on wipe day at Grand theft Auto 6.2?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Grand theft Auto 6.2 schedule its wipes?

No next wipe can be predicted for Grand theft Auto 6.2: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 5 hours old.

Server Info

What is the location of Grand theft Auto 6.2?

No region is published by Grand theft Auto 6.2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 211.51.104.195:28015.

How is the performance on Grand theft Auto 6.2?

Average server fps for the last 48 hours is 135; the floor was 122. At its peak it held 93,592 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,897 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Grand theft Auto 6.2 running?

Rust network protocol 2634 and build 167584 on Windows is what Grand theft Auto 6.2 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Grand theft Auto 6.2?

Grand theft Auto 6.2 is down. The last time we saw it was 26 hours ago. The reported uptime puts its last restart at about 17 hours ago. 32% is its uptime for the last 7 full days, 54 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Tags and Rankings

How should you interpret the tags on Grand theft Auto 6.2?

Published by Grand theft Auto 6.2 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Grand theft Auto 6.2 show up in Rust Analytics lists and filters?

These Rust Analytics lists include Grand theft Auto 6.2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Grand theft Auto 6.2?

Type client.connect 211.51.104.195:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.