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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 212.105.147.238:25640 Online checked 8m ago

Fins test server

vanillamoddedoxide
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
#9,120
6863 places down
Last wipe
5d ago
no schedule published
Next wipe
8d 22h
Thu 22 Oct, 18:21 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 2019522598
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 22 October, 18:21 UTCin 8d 22h

Every other Thursday at 18:21 UTC · medium confidence

usual gap
14 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 8d 22hThu 22 Oct, 18:21 UTC
  2. 22d 22hThu 5 Nov, 19:00 UTCFW
  3. 36d 22hThu 19 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:21 UTC5d ago 0 – running 0
Thu 1 Oct, 18:20 UTC FW12d ago 1 halved by day 1 7 days 1
Thu 24 Sep, 18:19 UTC19d ago 0 – 7 days 0
Thu 17 Sep, 18:18 UTC26d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average100/300+51+105.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average156/245+96+158.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+4+3.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average74/1000+5+7.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average24/1000−10−29.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average76/700−55−42.0%

Quick answers

from the figures on this page

Rules & Settings

How is Fins test server configured in terms of rules and settings?

No gather rate is given in the name of Fins test server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Fins test server?

A procedural map of size 4,250 with seed 2019522598 runs on Fins test server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Fins test server?

For the last seven days, Fins test server holds rank #15,983 on player hours, in the top 71% of all ranked servers.

How full is Fins test server?

On Fins test server, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at Fins test server?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

How often does Fins test server wipe?

Fins test server wipes on this rhythm: every other Thursday at 18:21 UTC. On Thursday 22 October at 18:21 UTC the next wipe is due. 5 days 1 hours ago the current world was created.

Server Details

What is the location of Fins test server?

For Fins test server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 212.105.147.238:25640 is its address.

What is the performance like on Fins test server?

The last 48 hours average 55 server fps, the low being 26. The entity count reached 103,714, covering buildings, deployables and all else in the world. Up to 10,343 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Fins test server running?

The version in use at Fins test server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Fins test server up, and how consistent is its uptime?

The server is live: Fins test server is online. 2 days 11 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Fins test server?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Fins test server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Fins test server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Fins test server: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Fins test server?

The console route: start Rust, press F1, enter client.connect 212.105.147.238:25640. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://atomichost.xyz/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.