rustesp local test
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,224 no region published
- Rank · 7d ago
- #10,400 ▼2824 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 246/275 | ▲+51+26.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 184/200 | ▲+37+24.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 447/475 | ▲+41+10.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 162/200 | ▲+7+4.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▼−4−13.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 192/275 | ▲+59+44.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on rustesp local test?
No gather rate appears in the name of rustesp local test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.
What is the current map on rustesp local test?
The game generates the procedural map on rustesp local test.
Population
What position does rustesp local test hold in the server rankings?
For the last seven days, rustesp local test holds rank #13,224 on player hours, in the top – of all ranked servers.
What is the population on rustesp local test?
At present, rustesp local test is offline; the last sighting was 24 days 6 hours ago.
Wipe Cycle
How often does rustesp local test wipe?
There are too few wipes on record for rustesp local test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 9 hours.
Server Overview
Where can rustesp local test be found?
There is no region published for rustesp local test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.107.30.202:28015 is its address.
What Rust version is rustesp local test running?
The version in use at rustesp local test: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is rustesp local test up, and how consistent is its uptime?
No response from rustesp local test. It was last seen 24 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on rustesp local test?
These tags are published by rustesp local test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
rustesp local test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature rustesp local test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to rustesp local test?
Type client.connect 212.107.30.202:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.