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RUST ANALYTICS
LIVE51,126PLY11,526SRV
QUOTE 212.110.152.61:28015 Offline checked 14d ago

Server_217_DevBlog

modded
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,860
top 71%
Rank · 7d ago
#15,472
1388 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC15d ago 0 – running 0
Sun 27 Sep, 14:27 UTC16d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC17d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average128/300−72−35.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average153/225+18+13.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average38/1000−52−57.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−18−64.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average34/700−70−67.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Server_217_DevBlog?

No gather rate appears in the name of Server_217_DevBlog. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Server_217_DevBlog?

A procedural map runs on Server_217_DevBlog, created by the game.

Player Count

What is the rank of Server_217_DevBlog?

In the top 71% of all ranked servers, Server_217_DevBlog is #16,860 on player hours over the last seven days.

How full is Server_217_DevBlog?

Right now, Server_217_DevBlog is offline; the last sighting was 14 days 18 hours ago.

Wipe Cycle

What can you expect on wipe day for Server_217_DevBlog?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Server_217_DevBlog wipe?

There is no next wipe to predict for Server_217_DevBlog, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 15 days old.

Server Info

Where can Server_217_DevBlog be found?

For Server_217_DevBlog, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.110.152.61:28015 is its address.

Server_217_DevBlog is on which Rust version?

The version in use at Server_217_DevBlog: Rust network protocol 2183, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Server_217_DevBlog and is it currently online?

No response from Server_217_DevBlog. It was last seen 14 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Tags & Filters

How should you interpret the tags on Server_217_DevBlog?

Published by Server_217_DevBlog for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; v2183 (Protocol): To join, your game needs protocol 2183; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): The Modded listing applies: plugins or settings change play; h5e7466bf (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Server_217_DevBlog show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Server_217_DevBlog: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

Joining the Server

What is the process to join Server_217_DevBlog?

Type client.connect 212.110.152.61:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
v2183
Protocol To join, your game needs protocol 2183.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded The Modded listing applies: plugins or settings change play.

Other

h5e7466bf
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.
stok
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.