BastionDEV [RELEASE]
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,222 top 64%
- Rank · 7d ago
- #14,639 ▼583 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 197/300 | ▲+6+3.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 187/225 | ▼−11−5.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 48/1000 | ▼−55−53.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−20−60.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 55/700 | ▼−75−57.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on BastionDEV [RELEASE]?
No gather rate is given in the name of BastionDEV [RELEASE]. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on BastionDEV [RELEASE]?
The game generates the procedural map on BastionDEV [RELEASE].
Activity
What is the rank of BastionDEV [RELEASE]?
In the top 64% of all ranked servers, BastionDEV [RELEASE] is #15,222 on player hours over the last seven days.
What is the population on BastionDEV [RELEASE]?
Right now, BastionDEV [RELEASE] is offline; the last sighting was 13 days 4 hours ago.
Wipe Schedule
On what cycle does BastionDEV [RELEASE] wipe?
No rhythm can be told for BastionDEV [RELEASE] yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 5 hours.
Server Info
What is the server location for BastionDEV [RELEASE]?
No region is published by BastionDEV [RELEASE]. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.112.119.248:28015 is its address.
What Rust version is BastionDEV [RELEASE] running?
The version in use at BastionDEV [RELEASE]: Rust network protocol 2634 and build 166462, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is BastionDEV [RELEASE] up, and how consistent is its uptime?
Offline at this moment: BastionDEV [RELEASE]. Last seen 13 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on BastionDEV [RELEASE]?
Published by BastionDEV [RELEASE] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166462 (Build): Game build: 166462; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature BastionDEV [RELEASE]?
These Rust Analytics lists include BastionDEV [RELEASE]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to BastionDEV [RELEASE]?
The console route: start Rust, press F1, enter client.connect 212.112.119.248:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166462
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.