Evil Wurst Local
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,491 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 184/300 | ▼−28−13.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 185/225 | ▼−5−2.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 44/1000 | ▼−53−54.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▼−22−68.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 45/700 | ▼−78−63.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Evil Wurst Local?
The name of Evil Wurst Local carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Which map is played on Evil Wurst Local?
A procedural map runs on Evil Wurst Local, created by the game.
Population
What position does Evil Wurst Local hold in the server rankings?
In the top – of all ranked servers, Evil Wurst Local is #15,491 on player hours over the last seven days.
How many players does Evil Wurst Local have?
At present, Evil Wurst Local is offline; the last sighting was 26 days 22 hours ago.
Wipe Cycle
How often does Evil Wurst Local wipe?
There are too few wipes on record for Evil Wurst Local to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 34 days 2 hours ago the current world was created.
Server Info
What is the server location for Evil Wurst Local?
No region is published by Evil Wurst Local. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 212.114.181.82:28015.
Evil Wurst Local runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Evil Wurst Local. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Evil Wurst Local?
Offline at this moment: Evil Wurst Local. Last seen 26 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Evil Wurst Local?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Evil Wurst Local publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Evil Wurst Local show up in Rust Analytics lists and filters?
These Rust Analytics lists include Evil Wurst Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join Evil Wurst Local?
Type client.connect 212.114.181.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.