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RUST ANALYTICS
LIVE85,654PLY11,708SRV
QUOTE 212.15.62.163:28015 Offline checked 1d ago

forever

moddedoxide
Players · last
1/ 15
n/a24h
7% full
Day range 1 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 2
Rank
#6,228
top 28%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
26
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
00.511.5204:0005:0006:0007:0008:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:43 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average166/300+38+30.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average188/225+9+4.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average40/1000−46−53.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−18−62.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average64/700−18−21.7%

Quick answers

from the figures on this page

Server Rules

How is forever configured in terms of rules and settings?

The name of forever carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on forever?

forever uses a procedural map, which the game generates.

Population

What position does forever hold in the server rankings?

For the last seven days, forever holds rank #6,228 on player hours, in the top 28% of all ranked servers.

What is the population on forever?

Right now, forever is offline; the last sighting was 33 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 2 players.

Wipe Frequency

How does forever handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does forever wipe?

No rhythm can be told for forever yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 9 hours old.

Server Details

Where can forever be found?

No region is published by forever. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.15.62.163:28015 is its address.

forever is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on forever. The protocol has to match for you to join, and Steam applies that update.

How reliable is forever and is it currently online?

Offline at this moment: forever. Last seen 33 hours ago. 20% is its uptime for the last 5 full days, 24 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on forever?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which forever publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does forever show up in Rust Analytics lists and filters?

On Rust Analytics, forever matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join forever?

The console route: start Rust, press F1, enter client.connect 212.15.62.163:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.