Icecombat1
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 229/250 | ▼−47−17.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 130/200 | ▼−13−8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 228/250 | ▲+22+10.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 124/200 | ▼−43−25.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 17/250 | ▼−19−52.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 113/150 | ▼−22−16.1% |
Quick answers
from the figures on this pageRules & Settings
How is Icecombat1 configured in terms of rules and settings?
The name of Icecombat1 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Icecombat1?
The game generates the procedural map on Icecombat1.
Population
What position does Icecombat1 hold in the server rankings?
For the last seven days, Icecombat1 holds rank #15,960 on player hours, in the top 71% of all ranked servers.
What is the population on Icecombat1?
At present, Icecombat1 is offline; the last sighting was 6 days 10 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Icecombat1 wipe?
There are too few wipes on record for Icecombat1 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was created.
Server Overview
What is the location of Icecombat1?
No region is published by Icecombat1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 212.192.154.175:28015.
What Rust version is Icecombat1 running?
The build is Rust network protocol 2634 and build 167058 on Windows, running on Icecombat1. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Icecombat1?
No response from Icecombat1. It was last seen 6 days 10 hours ago. The last 7 full days give 5% uptime, 8 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.
Server Tags
What is the meaning of the tags on Icecombat1?
Published by Icecombat1 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Icecombat1 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Icecombat1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Icecombat1?
The console route: start Rust, press F1, enter client.connect 212.192.154.175:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.