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RUST ANALYTICS
LIVE35,804PLY11,449SRV
QUOTE 212.192.154.175:28015 Offline checked 6d ago

Icecombat1

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average229/250−47−17.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average130/200−13−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average228/250+22+10.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average124/200−43−25.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−19−52.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average113/150−22−16.1%

Quick answers

from the figures on this page

Rules & Settings

How is Icecombat1 configured in terms of rules and settings?

The name of Icecombat1 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Icecombat1?

The game generates the procedural map on Icecombat1.

Population

What position does Icecombat1 hold in the server rankings?

For the last seven days, Icecombat1 holds rank #15,960 on player hours, in the top 71% of all ranked servers.

What is the population on Icecombat1?

At present, Icecombat1 is offline; the last sighting was 6 days 10 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Icecombat1 wipe?

There are too few wipes on record for Icecombat1 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was created.

Server Overview

What is the location of Icecombat1?

No region is published by Icecombat1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 212.192.154.175:28015.

What Rust version is Icecombat1 running?

The build is Rust network protocol 2634 and build 167058 on Windows, running on Icecombat1. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Icecombat1?

No response from Icecombat1. It was last seen 6 days 10 hours ago. The last 7 full days give 5% uptime, 8 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.

Server Tags

What is the meaning of the tags on Icecombat1?

Published by Icecombat1 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Icecombat1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Icecombat1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Icecombat1?

The console route: start Rust, press F1, enter client.connect 212.192.154.175:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.