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RUST ANALYTICS
LIVE80,492PLY11,729SRV
QUOTE 212.193.10.54:28015 Online checked 8m ago

yaga test

moddedcarbon
Players · last
4/ 2000
+0+0.0%24h
0% full
7-day avg 4 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
4/ 2000
0% full
Change · 24h
+0
+0.0% from 4
7-day average
4
peak 4
Rank
#1,639
top 7%
Rank · 7d ago
#1,019
620 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
664
player hours, last seven days
Map
2000
Procedural Map · seed 12345
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1,501
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1,501, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:19 UTC11d ago 1,501 – running 1
Sat 3 Oct, 03:55 UTC11d ago 1,501 – 0.5 days 0
Fri 2 Oct, 16:45 UTC12d ago 1,501 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average139/300+64+85.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average186/225+66+54.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average28/1000−33−54.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−10−52.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average56/700−3−5.1%

Quick answers

from the figures on this page

Rules & Settings

How is yaga test configured in terms of rules and settings?

No gather rate appears in the name of yaga test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on yaga test?

The map on yaga test is procedural, size 2,000, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does yaga test hold in the server rankings?

In the top 7% of all ranked servers, yaga test is #1,639 on player hours over the last seven days.

What is the population on yaga test?

4 of 2,000 slots on yaga test are filled at the moment. The mean over the last seven days is 4 players, reaching 4 at its highest. At 20:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Cycle

How does yaga test handle wipe day?

An average of 1,501 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.

When does yaga test schedule its wipes?

There is no next wipe to predict for yaga test, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was created.

Server Overview

What is the server location for yaga test?

No region is published by yaga test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.193.10.54:28015 is its address.

What is the performance like on yaga test?

Server fps over the last 48 hours: 92 on average, 57 at the lowest. 17,742 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,401 MB. Low fps and growing entities are the source of felt lag.

yaga test runs which version of Rust?

The version in use at yaga test: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of yaga test?

Online at this moment: yaga test. Its own uptime figure dates the last restart to roughly 10 days 13 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.

Tags & Filters

How should you interpret the tags on yaga test?

These tags are published by yaga test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2000 (Max players): Capacity: 2,000 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

yaga test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, yaga test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join yaga test?

The console route: start Rust, press F1, enter client.connect 212.193.10.54:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp2000
Max players Capacity: 2,000 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.