FunDev Coming Soon...
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,239 top 41%
- Rank · 7d ago
- #9,745 ▲506 places up
- Last wipe
- 1h ago monthly schedule
- Next wipe
- 22d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- 1600 Procedural Map · seed 1337
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:54 UTC1h ago | – | – | running | 1 |
| Mon 5 Oct, 17:54 UTC8d ago | 1 | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 57/1000 | ▼−12−17.0% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 18/1000 | ▼−16−47.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 57/700 | ▼−74−56.5% | |
| 4 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 51/200 | ▲+2+5.2% | |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 19/650 | ▼−9−31.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 66 on average | 8/1000 | ▼−3−28.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on FunDev Coming Soon...?
The name of FunDev Coming Soon... carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on FunDev Coming Soon...?
FunDev Coming Soon... uses a procedural map of size 1,600 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of FunDev Coming Soon...?
In the top 41% of all ranked servers, FunDev Coming Soon... is #9,239 on player hours over the last seven days.
What is the population on FunDev Coming Soon...?
On FunDev Coming Soon..., 1 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.
Wipe Cycle
How does FunDev Coming Soon... handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.
On what cycle does FunDev Coming Soon... wipe?
Once a month, at the force wipe, FunDev Coming Soon... wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 1 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of FunDev Coming Soon...?
No region is published by FunDev Coming Soon.... The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.22.93.98:28054 is its address.
Is FunDev Coming Soon... performing well?
Server fps over the last 48 hours: 64 on average, 42 at the lowest. The entity count reached 29,119, covering buildings, deployables and all else in the world. The memory ceiling reached 2,586 MB. What players feel as lag is low fps together with a rising entity count.
FunDev Coming Soon... runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on FunDev Coming Soon.... Joining requires the same protocol on your game, which Steam updates.
Is FunDev Coming Soon... up, and how consistent is its uptime?
FunDev Coming Soon... is up. It is taking players now. 2 minutes ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on FunDev Coming Soon...?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which FunDev Coming Soon... publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does FunDev Coming Soon... show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature FunDev Coming Soon...: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How to Join
What steps do I take to join FunDev Coming Soon...?
The console route: start Rust, press F1, enter client.connect 212.22.93.98:28054. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.