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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 212.220.216.79:20000 Online checked 8m ago

#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES

2x weekly wipes moddedoxidepve
Players · last
7/ 50
+4+162.5%24h
14% full
Day range 1 10
7-day avg 6 peak 17
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
7/ 50
14% full
Change · 24h
+4
+162.5% from 3
7-day average
6
peak 17
Rank
#1,437
top 6%
Rank · 7d ago
#1,522
85 places up
Last wipe
4d ago
weekly schedule
Next wipe
2d 12h
Fri 16 Oct, 07:07 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
910
player hours, last seven days
Map
4500
ВАЙП БЫЛ 4д НАЗАД · seed 70675445
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 10 players.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 07:07 UTCin 2d 12h

Every Friday at 07:07 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
16
players, last three wipes
crowd held
67%
else halves by day 4

Coming wipes

  1. 2d 12hFri 16 Oct, 07:07 UTC
  2. 9d 12hFri 23 Oct, 07:07 UTC
  3. 16d 12hFri 30 Oct, 07:07 UTC
  4. 23d 0hThu 5 Nov, 19:00 UTCFW
  5. 23d 12hFri 6 Nov, 07:07 UTC
  6. 30d 12hFri 13 Nov, 07:07 UTC
  7. 37d 12hFri 20 Nov, 07:07 UTC
  8. 44d 12hFri 27 Nov, 07:07 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 07:07 UTC4d ago 17 – running 4
Fri 2 Oct, 07:02 UTC11d ago 17 held half 7 days 1
Fri 25 Sep, 07:08 UTC18d ago 14 held half 7 days 1
Fri 18 Sep, 07:19 UTC25d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average2/200+0+0.0%
2!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|groups of 12+ · 2x · monthly · 4 on average4/50+2+92.0%
3Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BEEU · groups of 8+ · 2x · biweekly · 2 on average3/70+2+200.0%
4|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average36/200−4−10.7%
5BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 9 on average8/200−2−22.0%
6CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average7/30−7−49.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

A gather rate of 2x appears in the name of #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES. The default group size of 8 players applies here. build & creative is the mode, building without gathering, in a sandbox. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

The map on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is procedural, size 4,500, with seed 70675445, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is ВАЙП БЫЛ 4д НАЗАД.

Activity

Where does #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES sit in the rankings?

In the top 6% of all ranked servers, #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is #1,437 on player hours over the last seven days.

How many players does #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES have?

7 of 50 slots on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES are filled right now. The seven-day average is 6 players, with a peak of 17. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 9 players.

Wipe Frequency

What can you expect on wipe day for #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

Recent wipes at this server drew an average peak of 16 players. On the latest wipe, 32 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES wipe?

Wipes at #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES follow the rhythm every Friday at 07:07 UTC. The date of its next wipe is Friday 16 October at 07:07 UTC. Its world now is 4 days 11 hours old. Weekly wipes are what its tags advertise.

Server Overview

What is the location of #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

For #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 212.220.216.79:20000 is its address.

Is #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES performing well?

The last 48 hours average 53 server fps, the low being 38. The entity count reached 155,586, covering buildings, deployables and all else in the world. The memory ceiling reached 5,147 MB. Low fps and growing entities are the source of felt lag.

#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is on which Rust version?

The version in use at #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES up, and how consistent is its uptime?

The server is live: #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is online. Its own uptime figure dates the last restart to roughly 16 hours ago. The last 7 full days give 99% uptime, 166 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

These tags are published by #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^k (Build server): Base practice and design; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

On Rust Analytics, #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES matches these lists: 2x Rust servers, Modded Rust servers, Rust build and creative servers, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Connection

How can I connect to #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

Type client.connect 212.220.216.79:20000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://win-rust.gamestores.app.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^k,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^k
Build server Base practice and design.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.