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RUST ANALYTICS
LIVE38,965PLY11,475SRV
QUOTE 212.247.125.89:27015 Offline checked 1d ago

Pelican Test

monthly wipes vanillamoddedcarbon
Players · last
1/ 50
n/a24h
2% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,860
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
monthly schedule
Next wipe
21d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 10h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average11/1000−17−61.3%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average1/1000−6−86.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average18/700−9−32.7%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average7/650−6−45.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average69/700−113−62.0%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 61 on average16/200−7−30.7%

Quick answers

from the figures on this page

Server Rules

How is Pelican Test configured in terms of rules and settings?

No gather rate appears in the name of Pelican Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on Pelican Test?

A procedural map runs on Pelican Test, created by the game.

Population

Where does Pelican Test sit in the rankings?

For the last seven days, Pelican Test holds rank #14,860 on player hours, in the top 67% of all ranked servers.

How many players does Pelican Test have?

At present, Pelican Test is offline; the last sighting was 31 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 00:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

How often does Pelican Test wipe?

The estimate for Pelican Test's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 32 hours old. The tags state monthly wipes.

Server Details

What is the server location for Pelican Test?

No region is published by Pelican Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 212.247.125.89:27015.

What Rust version is Pelican Test running?

Rust network protocol 2634 and build 167781 on Linux is what Pelican Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Pelican Test?

Offline at this moment: Pelican Test. Last seen 31 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags and Rankings

What is the meaning of the tags on Pelican Test?

These tags are published by Pelican Test and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Pelican Test show up in Rust Analytics lists and filters?

These Rust Analytics lists include Pelican Test: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How to Join

What steps do I take to join Pelican Test?

Type client.connect 212.247.125.89:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.