Skip to the page
RUST ANALYTICS
LIVE82,976PLY11,759SRV
QUOTE 212.252.22.182:28015 Offline checked 3d ago

wagg

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,495
top 69%
Rank · 7d ago
#8,599
6896 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:21 UTC14d ago 1 – running 0
Thu 24 Sep, 13:59 UTC19d ago 1 held half 4.3 days 0
Wed 23 Sep, 02:32 UTC20d ago 1 – 1.5 days 0
Wed 2 Sep, 01:16 UTC41d ago – – 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average431/550+6+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average446/500+79+21.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average280/300−92−24.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average417/450+51+13.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250−27−26.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average329/425+6+1.9%

Quick answers

from the figures on this page

Rules & Settings

How is wagg configured in terms of rules and settings?

No gather rate is given in the name of wagg. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on wagg?

A procedural map runs on wagg, created by the game.

Population

Where does wagg sit in the rankings?

In the top 69% of all ranked servers, wagg is #15,495 on player hours over the last seven days.

What is the population on wagg?

Right now, wagg is offline; the last sighting was 3 days 6 hours ago. Average players over seven days: 0; peak: 1.

Wipe Frequency

What happens on wipe day at wagg?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does wagg wipe?

No next wipe can be predicted for wagg: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 14 days 21 hours old.

Server Info

Where can wagg be found?

For wagg, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 212.252.22.182:28015 is its address.

wagg runs which version of Rust?

The build is Rust network protocol 2635 and build 167519 on Windows, running on wagg. The protocol has to match for you to join, and Steam applies that update.

Is wagg up, and how consistent is its uptime?

No response from wagg. It was last seen 3 days 6 hours ago. 7 full days have passed with 4% uptime, 7 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

What is the meaning of the tags on wagg?

Published by wagg for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167519 (Build): Game build: 167519; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

wagg appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature wagg: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to wagg?

Type client.connect 212.252.22.182:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167519,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs167519
Build Game build: 167519.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.