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RUST ANALYTICS
LIVE52,674PLY11,593SRV
QUOTE 212.32.208.22:28015 Offline checked 22d ago

STALKER_Chernobyl_Zone

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,182
top 53%
Rank · 7d ago
#12,270
88 places up
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average280/300+58+26.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average224/250+18+8.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average408/425+43+11.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average205/225+17+8.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250−5−15.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average216/300+50+30.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on STALKER_Chernobyl_Zone?

The name of STALKER_Chernobyl_Zone carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on STALKER_Chernobyl_Zone?

STALKER_Chernobyl_Zone uses a procedural map, which the game generates.

Population

What position does STALKER_Chernobyl_Zone hold in the server rankings?

For the last seven days, STALKER_Chernobyl_Zone holds rank #12,182 on player hours, in the top 53% of all ranked servers.

What is the population on STALKER_Chernobyl_Zone?

Right now, STALKER_Chernobyl_Zone is offline; the last sighting was 22 days 10 hours ago.

Wipe Cycle

When does STALKER_Chernobyl_Zone schedule its wipes?

The record holds too few of STALKER_Chernobyl_Zone's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 22 days 11 hours.

Server Details

What is the server location for STALKER_Chernobyl_Zone?

For STALKER_Chernobyl_Zone, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 212.32.208.22:28015 is its address.

What Rust version is STALKER_Chernobyl_Zone running?

The version in use at STALKER_Chernobyl_Zone: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of STALKER_Chernobyl_Zone?

Offline at this moment: STALKER_Chernobyl_Zone. Last seen 22 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.

Tags & Filters

How should you interpret the tags on STALKER_Chernobyl_Zone?

These tags are published by STALKER_Chernobyl_Zone and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does STALKER_Chernobyl_Zone show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature STALKER_Chernobyl_Zone: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join STALKER_Chernobyl_Zone?

Type client.connect 212.32.208.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.