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RUST ANALYTICS
LIVE65,632PLY11,666SRV
QUOTE 212.69.129.234:28015 Offline checked 22d ago

LinuxGSM

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,506
top 67%
Rank · 7d ago
#15,764
258 places up
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average360/450+99+38.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average303/350+51+20.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average339/350+16+5.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average295/350+61+26.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250−7−15.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average308/450+101+48.9%

Quick answers

from the figures on this page

Server Rules

How is LinuxGSM configured in terms of rules and settings?

No gather rate is given in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on LinuxGSM?

The game generates the procedural map on LinuxGSM.

Activity

Where does LinuxGSM sit in the rankings?

For the last seven days, LinuxGSM holds rank #15,506 on player hours, in the top 67% of all ranked servers.

How full is LinuxGSM?

Right now, LinuxGSM is offline; the last sighting was 22 days 10 hours ago.

Wipe Frequency

On what cycle does LinuxGSM wipe?

No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 41 days 3 hours ago the current world was created.

Server Info

What is the server location for LinuxGSM?

No region is published by LinuxGSM. Rust Analytics reports the location a server claims, not the machine's actual location. 212.69.129.234:28015 is its address.

LinuxGSM is on which Rust version?

The version in use at LinuxGSM: Rust network protocol 2633 and build 164530, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of LinuxGSM?

Offline at this moment: LinuxGSM. Last seen 22 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags and Rankings

What is the meaning of the tags on LinuxGSM?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which LinuxGSM publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

LinuxGSM appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join LinuxGSM?

Type client.connect 212.69.129.234:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp4
Max players Slot count: 4.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.