Skip to the page
RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 212.69.86.6:26130 Offline checked 9d ago

QA Rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,953
993 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1337
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average501/550+76+18.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average464/500+97+26.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−93−25.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average423/450+57+15.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−34−33.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average338/425+15+4.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on QA Rust?

No gather rate appears in the name of QA Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on QA Rust?

A procedural map of size 3,000 with seed 1337 runs on QA Rust, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does QA Rust hold in the server rankings?

For the last seven days, QA Rust holds rank #15,960 on player hours, in the top 71% of all ranked servers.

What is the population on QA Rust?

At present, QA Rust is offline; the last sighting was 9 days ago.

Wipe Schedule

On what cycle does QA Rust wipe?

No rhythm can be told for QA Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 2 hours ago the current world was created.

Server Overview

Where can QA Rust be found?

For QA Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 212.69.86.6:26130 is its address.

What Rust version is QA Rust running?

Rust network protocol 2634 and build 166652 on Linux is what QA Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of QA Rust?

No response from QA Rust. It was last seen 9 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.

Server Tags

How should you interpret the tags on QA Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which QA Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

QA Rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, QA Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join QA Rust?

The console route: start Rust, press F1, enter client.connect 212.69.86.6:26130. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.