QA Rust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,953 ▲993 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1337
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 501/550 | ▲+76+18.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 464/500 | ▲+97+26.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 279/300 | ▼−93−25.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 423/450 | ▲+57+15.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 68/250 | ▼−34−33.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 338/425 | ▲+15+4.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on QA Rust?
No gather rate appears in the name of QA Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on QA Rust?
A procedural map of size 3,000 with seed 1337 runs on QA Rust, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does QA Rust hold in the server rankings?
For the last seven days, QA Rust holds rank #15,960 on player hours, in the top 71% of all ranked servers.
What is the population on QA Rust?
At present, QA Rust is offline; the last sighting was 9 days ago.
Wipe Schedule
On what cycle does QA Rust wipe?
No rhythm can be told for QA Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 2 hours ago the current world was created.
Server Overview
Where can QA Rust be found?
For QA Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 212.69.86.6:26130 is its address.
What Rust version is QA Rust running?
Rust network protocol 2634 and build 166652 on Linux is what QA Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of QA Rust?
No response from QA Rust. It was last seen 9 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.
Server Tags
How should you interpret the tags on QA Rust?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which QA Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
QA Rust appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, QA Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join QA Rust?
The console route: start Rust, press F1, enter client.connect 212.69.86.6:26130. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.