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RUST ANALYTICS
LIVE34,389PLY11,456SRV
QUOTE 212.70.99.208:28015 Offline checked 21h ago

Vigil Dev

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
0123400:0001:0002:0007:00Wiped Tue 13 Oct, 00:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average165/200+29+21.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average94/200−20−17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average348/400+80+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average104/200+12+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−4−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/125−4−4.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Vigil Dev?

The name of Vigil Dev carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Vigil Dev?

A procedural map runs on Vigil Dev, created by the game.

Player Count

What position does Vigil Dev hold in the server rankings?

In the top 71% of all ranked servers, Vigil Dev is #15,956 on player hours over the last seven days.

How many players does Vigil Dev have?

Right now, Vigil Dev is offline; the last sighting was 21 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does Vigil Dev schedule its wipes?

No rhythm can be told for Vigil Dev yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 28 hours.

Server Details

Where can Vigil Dev be found?

No region is published by Vigil Dev. Rust Analytics reports the location a server claims, not the machine's actual location. 212.70.99.208:28015 is its address.

Vigil Dev is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Vigil Dev. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Vigil Dev and is it currently online?

Offline at this moment: Vigil Dev. Last seen 21 hours ago. 13 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Vigil Dev?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Vigil Dev publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Vigil Dev appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Vigil Dev: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join Vigil Dev?

The console route: start Rust, press F1, enter client.connect 212.70.99.208:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.