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RUST ANALYTICS
LIVE38,150PLY11,459SRV
QUOTE 213.133.102.113:28035 Online checked 11m ago

Raiders of the Deep

moddedoxide
Players · last
1/ 40
+024h
2% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,312
top 33%
Rank · 7d ago
#12,525
5213 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
3000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW12d ago 1 – running 0
Sun 20 Sep, 19:55 UTC23d ago 2 held half 10.9 days 1
Sat 19 Sep, 17:10 UTC24d ago 4 – 1.1 days 1
Thu 17 Sep, 17:45 UTC26d ago 3 held half 2 days 2
Wed 16 Sep, 18:38 UTC27d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average72/300−39−35.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average55/225−26−32.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−21−46.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−14−69.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700−49−73.0%

Quick answers

from the figures on this page

Map and Rules

How is Raiders of the Deep configured in terms of rules and settings?

No gather rate appears in the name of Raiders of the Deep. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Raiders of the Deep?

This page provides the published map file for the custom map of size 3,000 on Raiders of the Deep.

Population

What is the rank of Raiders of the Deep?

For the last seven days, Raiders of the Deep holds rank #7,312 on player hours, in the top 33% of all ranked servers.

What is the population on Raiders of the Deep?

1 of 40 slots on Raiders of the Deep are filled right now. The seven-day average is 0 players, with a peak of 1. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How does Raiders of the Deep handle wipe day?

The average peak across its recent wipes is 2 players. 22 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does Raiders of the Deep wipe?

No next wipe can be predicted for Raiders of the Deep: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 14 hours old.

Server Details

What is the location of Raiders of the Deep?

For Raiders of the Deep, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.133.102.113:28035.

How is the performance on Raiders of the Deep?

Server fps over the last 48 hours: 226 on average, 147 at the lowest. 23,908 entities is the maximum carried: buildings, deployables and everything else. Up to 2,498 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Raiders of the Deep running?

The version in use at Raiders of the Deep: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Raiders of the Deep and is it currently online?

The server is live: Raiders of the Deep is online. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 98% uptime, 164 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Raiders of the Deep?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Raiders of the Deep publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Raiders of the Deep?

The following Rust Analytics lists feature Raiders of the Deep: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Raiders of the Deep?

Type client.connect 213.133.102.113:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://dauerdrauf.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Other

rustmaps
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.