Rust | Private Server
Key statistics
the figures behind the quote- Players now
- 1/ 12 8% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,460 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 61/300 | ▼−28−31.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+1.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 11/1000 | ▼−17−61.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 1/1000 | ▼−6−86.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 17/700 | ▼−10−36.4% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 6/200 | ▲+3+94.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust | Private Server?
The name of Rust | Private Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust | Private Server?
The game generates the procedural map on Rust | Private Server.
Player Count
Where does Rust | Private Server sit in the rankings?
For the last seven days, Rust | Private Server holds rank #10,460 on player hours, in the top 47% of all ranked servers.
What is the population on Rust | Private Server?
At present, Rust | Private Server is offline; the last sighting was 2 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
When does Rust | Private Server schedule its wipes?
There are too few wipes on record for Rust | Private Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 14 hours.
Server Details
Where can Rust | Private Server be found?
No region is published by Rust | Private Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 213.134.169.79:28015 is its address.
Rust | Private Server is on which Rust version?
Rust network protocol 2634 and build 167398 on Linux is what Rust | Private Server runs. The protocol has to match for you to join, and Steam applies that update.
Is Rust | Private Server up, and how consistent is its uptime?
Rust | Private Server is down. The last time we saw it was 2 days 11 hours ago. 3% is its uptime for the last 3 full days, 2 of 72 hours. The earliest Rust Analytics saw it was 11 October 2026.
Tags & Filters
What is the meaning of the tags on Rust | Private Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp12 (Max players): Capacity: 12 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rust | Private Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust | Private Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Rust | Private Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Rust | Private Server?
Type client.connect 213.134.169.79:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp12
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.