A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,822 top 70%
- Rank · 7d ago
- #15,586 ▼1236 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3100 Custom Map · seed 1337
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 197/300 | ▲+6+3.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 187/225 | ▼−11−5.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 48/1000 | ▼−55−53.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−20−60.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 55/700 | ▼−75−57.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Rust Server?
No gather rate appears in the name of A Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Which map is played on A Rust Server?
A Rust Server uses a procedural map of size 3,100 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.
Activity
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #16,822 on player hours, in the top 70% of all ranked servers.
How many players does A Rust Server have?
At present, A Rust Server is offline; the last sighting was 14 days 1 hours ago.
Wipe Frequency
How often does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 14 days 21 hours old.
Server Overview
What is the server location for A Rust Server?
No region is published by A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 213.146.184.89:25565 is its address.
A Rust Server runs which version of Rust?
The version in use at A Rust Server: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Rust Server?
A Rust Server is down. The last time we saw it was 14 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Tags & Filters
How should you interpret the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Server?
These Rust Analytics lists include A Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to A Rust Server?
Type client.connect 213.146.184.89:25565 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.