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RUST ANALYTICS
LIVE92,064PLY11,666SRV
QUOTE 213.152.43.100:28775 Online checked 8m ago

Server WorldHosts.fun

moddedoxide
Players · last
0/ 100
−124h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 2
Rank
#7,443
top 34%
Rank · 7d ago
#8,663
1220 places up
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
3000
Procedural Map · seed 1516584419
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:47 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average158/300−30−16.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average201/225+7+3.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average28/1000−12−30.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average358/1000+347+3058.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average30/700−45−59.9%

Quick answers

from the figures on this page

Rules & Settings

How is Server WorldHosts.fun configured in terms of rules and settings?

No gather rate is given in the name of Server WorldHosts.fun. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Server WorldHosts.fun?

The map on Server WorldHosts.fun is procedural, size 3,000, with seed 1516584419, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Server WorldHosts.fun sit in the rankings?

For the last seven days, Server WorldHosts.fun holds rank #7,443 on player hours, in the top 34% of all ranked servers.

What is the population on Server WorldHosts.fun?

0 of 100 slots on Server WorldHosts.fun are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Wipe Schedule

How does Server WorldHosts.fun handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Server WorldHosts.fun schedule its wipes?

No rhythm can be told for Server WorldHosts.fun yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 5 hours.

Server Details

Where can Server WorldHosts.fun be found?

There is no region published for Server WorldHosts.fun. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 213.152.43.100:28775.

Is Server WorldHosts.fun performing well?

The last 48 hours average 30 server fps, the low being 30. 48,179 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,916 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Server WorldHosts.fun running?

Rust network protocol 2634 and build 166586 on Linux is what Server WorldHosts.fun runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Server WorldHosts.fun?

Online at this moment: Server WorldHosts.fun. The reported uptime puts its last restart at about 13 days 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Server WorldHosts.fun?

These tags are published by Server WorldHosts.fun and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Server WorldHosts.fun?

The following Rust Analytics lists feature Server WorldHosts.fun: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Server WorldHosts.fun?

The console route: start Rust, press F1, enter client.connect 213.152.43.100:28775. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://worldhosts.fun.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.