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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 213.202.205.22:30700 Offline checked 27d ago

4Netplayers Rust Server probe 1

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average197/300+6+3.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average187/225−11−5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average48/1000−55−53.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−20−60.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average55/700−75−57.7%

Quick answers

from the figures on this page

Rules & Settings

How is 4Netplayers Rust Server probe 1 configured in terms of rules and settings?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on 4Netplayers Rust Server probe 1?

A procedural map runs on 4Netplayers Rust Server probe 1, created by the game.

Population

What position does 4Netplayers Rust Server probe 1 hold in the server rankings?

In the top 70% of all ranked servers, 4Netplayers Rust Server probe 1 is #15,490 on player hours over the last seven days.

How many players does 4Netplayers Rust Server probe 1 have?

At present, 4Netplayers Rust Server probe 1 is offline; the last sighting was 27 days 17 hours ago.

Wipe Cycle

How often does 4Netplayers Rust Server probe 1 wipe?

The record holds too few of 4Netplayers Rust Server probe 1's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 35 days ago the current world was created.

Server Overview

Where can 4Netplayers Rust Server probe 1 be found?

There is no region published for 4Netplayers Rust Server probe 1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.202.205.22:30700.

What Rust version is 4Netplayers Rust Server probe 1 running?

The build is Rust network protocol 2633 and build 163794 on Linux, running on 4Netplayers Rust Server probe 1. Your game needs the same protocol to get in; Steam takes care of the update.

Is 4Netplayers Rust Server probe 1 up, and how consistent is its uptime?

4Netplayers Rust Server probe 1 is down. The last time we saw it was 27 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on 4Netplayers Rust Server probe 1?

These tags are published by 4Netplayers Rust Server probe 1 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does 4Netplayers Rust Server probe 1 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 4Netplayers Rust Server probe 1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to 4Netplayers Rust Server probe 1?

The console route: start Rust, press F1, enter client.connect 213.202.205.22:30700. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.