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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 213.202.205.29:24000 Offline checked 9d ago

4Netplayers Rust Server MN

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 71%
Rank · 7d ago
#16,408
442 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 1234567890
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:35 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average142/200+28+24.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average478/475+58+13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average128/200−11−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average137/275+17+14.2%

Quick answers

from the figures on this page

Map and Rules

How is 4Netplayers Rust Server MN configured in terms of rules and settings?

The name of 4Netplayers Rust Server MN carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on 4Netplayers Rust Server MN?

The map on 4Netplayers Rust Server MN is procedural, size 6,000, with seed 1234567890, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does 4Netplayers Rust Server MN sit in the rankings?

In the top 71% of all ranked servers, 4Netplayers Rust Server MN is #15,966 on player hours over the last seven days.

How full is 4Netplayers Rust Server MN?

Right now, 4Netplayers Rust Server MN is offline; the last sighting was 9 days 6 hours ago.

Wipe Cycle

What can you expect on wipe day for 4Netplayers Rust Server MN?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does 4Netplayers Rust Server MN wipe?

No rhythm can be told for 4Netplayers Rust Server MN yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 20 hours.

Server Overview

What is the server location for 4Netplayers Rust Server MN?

No region is published by 4Netplayers Rust Server MN. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 213.202.205.29:24000.

What Rust version is 4Netplayers Rust Server MN running?

Rust network protocol 2634 and build 166494 on Linux is what 4Netplayers Rust Server MN runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 4Netplayers Rust Server MN?

4Netplayers Rust Server MN is down. The last time we saw it was 9 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on 4Netplayers Rust Server MN?

Published by 4Netplayers Rust Server MN for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

4Netplayers Rust Server MN appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 4Netplayers Rust Server MN: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join 4Netplayers Rust Server MN?

The console route: start Rust, press F1, enter client.connect 213.202.205.29:24000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.