SmashBeatz Rustland
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,413 top 69%
- Rank · 7d ago
- #16,111 ▼302 places down
- Last wipe
- 55d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 349/450 | ▲+88+33.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 292/350 | ▲+40+16.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 348/350 | ▲+25+7.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 288/350 | ▲+54+23.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 45/250 | ▼−1−2.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 297/450 | ▲+90+43.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on SmashBeatz Rustland?
The name of SmashBeatz Rustland carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
What is the current map on SmashBeatz Rustland?
SmashBeatz Rustland uses a procedural map, which the game generates.
Population
What is the rank of SmashBeatz Rustland?
In the top 69% of all ranked servers, SmashBeatz Rustland is #16,413 on player hours over the last seven days.
How full is SmashBeatz Rustland?
Right now, SmashBeatz Rustland is offline; the last sighting was 13 days 6 hours ago.
Wipe Frequency
On what cycle does SmashBeatz Rustland wipe?
The record holds too few of SmashBeatz Rustland's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 55 days 2 hours old.
Server Details
What is the server location for SmashBeatz Rustland?
For SmashBeatz Rustland, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 213.255.219.174:25015.
What Rust version is SmashBeatz Rustland running?
The version in use at SmashBeatz Rustland: Rust network protocol 2632 and build 161125, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is SmashBeatz Rustland up, and how consistent is its uptime?
No response from SmashBeatz Rustland. It was last seen 13 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on SmashBeatz Rustland?
Published by SmashBeatz Rustland for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs161125 (Build): It runs build 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. Also in the tags and at the top of this page: current players, queue and world creation time.
SmashBeatz Rustland appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature SmashBeatz Rustland: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How to Join
What is the process to join SmashBeatz Rustland?
The console route: start Rust, press F1, enter client.connect 213.255.219.174:25015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2632,^v,gmvanilla,cs161125,ts8
Game
gmvanilla
mp100
ts8
v2632
cs161125
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.