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RUST ANALYTICS
LIVE32,822PLY11,467SRV
QUOTE 213.32.245.243:28317 Online checked 6m ago

Fudge Casual Betaserver

biweekly wipes vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#3,440
top 16%
Rank · 7d ago
#3,653
213 places up
Last wipe
16h ago
biweekly schedule
Next wipe
13d 7h
Wed 28 Oct, 12:08 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
147
player hours, last seven days
Map
4500
Procedural Map · seed 961168104
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0246805:0014:0023:0009:0018:0003:00Wiped Wed 14 Oct, 12:08 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

Server fpsWipe
05010015020005:0014:0023:0009:0018:0003:00Wiped Wed 14 Oct, 12:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 28 October, 12:08 UTCin 13d 7h

Its biweekly schedule tag · low confidence

usual gap
4 days
between real wipes
on rhythm
29%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 13d 7hWed 28 Oct, 12:08 UTC
  2. 21d 14hThu 5 Nov, 19:00 UTCFW
  3. 27d 7hWed 11 Nov, 12:08 UTC
  4. 41d 7hWed 25 Nov, 12:08 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:08 UTC16h ago – – running 0
Sat 10 Oct, 23:59 UTC4d ago 4 held half 3.5 days 4
Sat 10 Oct, 00:12 UTC5d ago 5 – 1 days 3
Mon 5 Oct, 02:01 UTC10d ago 4 held half 4.9 days 2
Fri 2 Oct, 12:05 UTC12d ago 4+1 queue held half 2.6 days 1
Mon 28 Sep, 12:43 UTC16d ago 1 – 4 days 0
Sun 20 Sep, 15:51 UTC24d ago 1 halved by day 3 7.9 days 1
Sun 13 Sep, 13:00 UTC31d ago 3 halved by day 4 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average15/100+3+24.1%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average1/200+0+0.0%
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average2/200+0−20.0%
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average1/125+1
5[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average1/100−1−42.9%
6Lumber BoyzNA · groups of 8+ · biweekly · 4 on average0/50+0

Quick answers

from the figures on this page

Map and Rules

How is Fudge Casual Betaserver configured in terms of rules and settings?

No gather rate is given in the name of Fudge Casual Betaserver. Up to 8 players per group, which is the game's default. It runs roleplay, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on Fudge Casual Betaserver?

Fudge Casual Betaserver uses a procedural map of size 4,500 with seed 961168104, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Fudge Casual Betaserver?

For the last seven days, Fudge Casual Betaserver holds rank #3,440 on player hours, in the top 16% of all ranked servers.

How many players does Fudge Casual Betaserver have?

0 of 50 slots on Fudge Casual Betaserver are filled at the moment. The mean over the last seven days is 1 players, reaching 5 at its highest. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 5 players.

Wipe Schedule

What happens on wipe day at Fudge Casual Betaserver?

The average peak across its recent wipes is 4 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Fudge Casual Betaserver schedule its wipes?

The schedule at Fudge Casual Betaserver cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Wednesday 28 October at 12:08 UTC. Its world now is 16 hours old. Its tags carry a wipe schedule of every two weeks.

Server Overview

What is the location of Fudge Casual Betaserver?

For Fudge Casual Betaserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.32.245.243:28317.

What is the performance like on Fudge Casual Betaserver?

Average server fps for the last 48 hours is 74; the floor was 50. 122,929 entities is the maximum carried: buildings, deployables and everything else. Up to 7,511 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Fudge Casual Betaserver running?

The version in use at Fudge Casual Betaserver: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Fudge Casual Betaserver?

Online at this moment: Fudge Casual Betaserver. Its own uptime figure dates the last restart to roughly 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Fudge Casual Betaserver?

These tags are published by Fudge Casual Betaserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^r (Roleplay): Roleplay: the server's format; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Fudge Casual Betaserver?

The following Rust Analytics lists feature Fudge Casual Betaserver: Modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join Fudge Casual Betaserver?

Type client.connect 213.32.245.243:28317 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://fudgegaming.dk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,^r,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^r
Roleplay Roleplay: the server's format.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.